
For Ubuntu users there is a PPA (ppa:libretro/testing). Linux users usually have to build their own binaries. OSX users should grab the latest dated package, there are usually two downloads, the one with the CG prefix requires the NVIDIA CG toolkit available here. Windows users will need to have the DirectX redistributable installed, that is available here.
RETROARCH LIBRETRO DOSBOX N3DS FULL
Windows/OSX users should browse to our buildbot and go into the nightlies folder.įor Windows users we have a full package:

We are close to releasing a new stable but things have changed a lot since 1.2.2 so I would strongly recommend to get a nightly build. Autoconf Profile - a configuration file that has button definitions for a particular gamepadįirst thing is to download RetroArch.System Files - additional files that might or not be part of the romset that might be needed to get some content to work (usually referred to by the BIOS term).Save States - save states are snapshots of the content menory at a particular moment, these are not always cross platform and most certainly won’t work on a different emulator that the one used to create them.Save Files - save files are saves that are made from within a game, usually cross platform and should work across emulators in most cases.Retropad - retropad is RetroArch’s input abstraction controller, it’s the interface between the physical controller and the core inputs.Content - content is a game/program that is run by a core, some cores also require no content.Frontend - a frontend in this context is a program that can run libretro cores (RetroArch, Minir, Kodi’s Retroplayer are examples of this).

